‘LIMBO’ developed by the independent Danish game developer, ‘Playdead’ will now be made available for PS4 as well. Originally released in 2010 as a platform exclusive, Limbo was for a long time available only on Xbox Live Arcade. With this release, Limbo now enjoys a multiple platform existence and is available for Xbox One, Xbox 360, PlayStation 3, PC, PS Vita, along with the current PS4 edition.
The game had received both popular and critical acclaim for its differentiated offering even as the game managed to retain Metacritic aggregate scores of 90/100 for its Xbox 360 version. Limbo, however, is not one of its kind as it snugly fits into the genre containing other minimalist games such as, ‘Heart of Darkness’, ‘Oddworld: Abe’s Oddysee’, ‘Portal’ and ejusdem generis.
Limbo’s minimalism has been inspired by a need to differentiate the gameplay experience from the repetitive and mechanical offerings that have come to plague the drawing boards of most video game developers. Playdead’s co-founder Jensen, feeling the need to have greater flexibility and incorporate better visual experience, adopted a very lean black and white, two-color tone user interface with a 2D side scrolling ability. This was consciously done to emphasize the puzzles that are an essential part of the gameplay.
Although, the game had been released for Xbox in its full HD 1080p avatar earlier, it is only now that the same version is coming for the PS4 version. The PS4 version shall be available at $10 a pop. The game’s release price of $15 earlier was seen as a drawback by many who were not pleased to find an unfavorable game length to game price ratio.
Limbo gives to a player only three to five hours gameplay length, which seems very less when pitted against the higher retail price of the game. Although, the PS4 release has been priced lesser, the same is still perceived to be higher, especially when seen in the light of the fact that the game has already been in the market for 5 years.
Playdead, the creators of the LIMBO game, was a company founded in 2006 by Arnt Jensen and Dino Patti, and the company is headquartered in Copenhagen, Denmark. Playdead is now in the process of developing another platform puzzler called, ‘Inside’, which is going to pick up from the exact strands left by Limbo. ‘Inside’ is also expected to continue along the same dark, desolate and creepy themes that were the highlight of Limbo.