More big news from Sony, as the IT titan is going to bring two very big titles to their newest console. Fans all over the world are excited, as Quantic Dream’s Beyond: Two Souls is to come out on PS4 early next week.
The interactive drama/supernatural thriller will be available on PS4’s PlayStation Network starting November 24, for $29.99. Whoever buys the game will receive a discount in purchasing the upcoming Heavy Rain remaster, out on PS4 starting March 1st of next year.
Re-released, Beyond: Two Souls will come with improved graphics and controls, it will increase the difficulty of some of the fight scenes, it will provide the “Enhanced Experiments” DLC for free, and will offer something that most fans of the game wanted from the beginning: The ability to play the game’s events in chronological order.
See, the game has an episodic structure, the user having to play through various events in Jodie’s life in a disjointed order, jumping from her childhood, to her training with the CIA, to her teenage years, and so forth. Even though this was an interesting move, many fans have complained that it ruins the immersion.
The two games will come as part of a bundle once Heavy Rain is released, a bundle called somewhat uncreatively The Heavy Rain and Beyond: Two Souls Collection. However, the company behind the games is anything but uncreative.
Quantic Dream has made quite a name for itself in the gaming industry, starting with 1999’s Omikron: The Nomad Soul, although most people have only heard of them starting with 2005’s Fahrenheit (or Indigo Prophecy as it is known in North America), or 2010’s Heavy Rain.
Some people love them, some people hate them, but what is undeniable is the impact they’ve made with their new style of gaming narrative. David Cage, the founder of Quantic Dream, refers to this style as Interactive Drama, a style his company has almost single-handedly pioneered.
Their games are more like interactive movies, allowing the players a huge freedom of choice in determining how the events go for the game’s protagonists. This system has been praised by many a gamer, and shunned by others.
So far, every game made by the French developer has brought something new to the experience, from choices, to abilities, to gameplay mechanics.
Some gamers complain that the interactive nature of the games makes for simplistic gameplay, and that some choices that the players make are not really relevant to the end goal.
Still, Quantic Dream has quite a lot of fans, fans who are not only excited for the upcoming re-release, but also for Detroit: Become Human, their next game, scheduled for 2016 or 2017.
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